Paradox Mod Wiki
Advertisement
"Valkyrie" 105mm Self-Propelled Gun
The Valkyrie, pictured with some other Allied defences
The Valkyrie, pictured with some other Allied defences.
Faction Allied Nations
Unit Type Defense Artillery
Designation Strategic Artillery
Tier 3
Production Building
Secondary Ability Deploy/Pack Up
Cost $1500
Production Time 0:20
Heroic Upgrade Mini Proton Collider
Dev. Status Textured
Country of Origin   Sweden
Produced by  Torshammars Artilleri, Västerås
Key Features  » 105mm "Valhall" howitzer
 » Lightly armoured chassis (fragile)
 » Stabilisers (deploy before firing)
 » Multi-terrain wheels
 » Earplugs (for crew members)

"If you can't beat them up, shell them when they least expect it."

- Lennart Daléus, Allied artilleryman

Tactical Analysis[]

  • Artillery barrage: The Valkyrie is a strategic artillery piece mounted on an armoured truck able to fire at the enemy from extreme distances. In large battlefields, it is useful for keeping the enemy on their toes, while they come into their own when holding objectives, for which they are superior.
  • Setup complete soon: The Valkyrie must be deployed before it can fire, providing a stable firing platform for the 105mm howitzer. This can leave it vulnerable to retaliation, but fortunately, the Valkyrie is designed so that it can pack up quickly, allowing it to avoid counter-battery fire.
  • Don't come close!: The cannon is specifically made for long-range attacks, and the truck is otherwise unarmed to avoid slowing down the heavy chassis even more. If enemies get within close range, the Valkyrie is defenceless. With weak armour, a lack of accuracy, and slow speed all limit the Valkyrie's effectiveness.
  • Bring the thunder!: Creating a prototype that is basically a vehicle portable version of their feared superweapon, veteran Valkyrie crews are starting to be outfitted with mini Proton Collider that heavily increase their damage and those who are killed would explode, creating a potentially massive chain reaction.

Operational History[]

When the Third World War broke out in 1965, several flaws were quickly exposed in the Peacekeepers' arsenal, as they faced off against the Soviet Union. One of the biggest problems was with the Eclipse howitzer. The Eclipse was designed with the mechanisation of armies in mind when it was first designed. To that end, it was designed to have more speed than the M100 Husky it replaced and to have the ability to fire on the move.

Unfortunately for everyone but the Soviets, the Eclipse proved woefully inadequate when it finally saw action during the Third World War. Though it could technically fire on the move, it was virtually impossible to accurately hit targets, which generally meant the Eclipse was forced to come to a full stop while firing. It was thinly armoured to maximise mobility, but this only made it easier for the Soviets to destroy it when they eventually caught up. Most damningly, range and firepower were severely lacking, especially when compared to Soviet artillery pieces. After witnessing the performance of the Eclipse in several battles, the Peacekeepers decided to commission a replacement.

Two contracts eventually went out; one to Renault Autowerks in France to develop what would become the Horizon, and one to Torshammar Artilleri in Sweden. The artillery piece that Torshammar eventually presented was the Valkyrie Self-Propelled Gun, which the Peacekeepers were very satisfied with upon seeing it in action.

By any standards, the Valkyrie is a fairly conventional artillery piece. Though it still employs a similar 105mm howitzer to the Eclipse, it offers a much more stable firing platform, which allows for improved accuracy and range. It is also fairly cheap, allowing it to be deployed in bulk. Admittedly, it isn't much better armoured than the Eclipse it replaces, and it has to deploy before firing, which leaves it vulnerable to counter battery fire, but all in all the Valkyrie is a solid design, capable of supporting Peacekeeper forces with deadly artillery bombardment over long ranges.

In recent times the Allies have begun rearming their Valkyries with a mini Proton Collider, a prototype that is basically a vehicle portable version of their feared superweapon, but due to the high cost, a mini collider roughly costs the same as two regular Proton Colliders, the rearmament is slow, with only veteran Valkyrie crews being given the privilege to use this fearsome artillery.

Behind the Scenes[]

The nationality of the Valkyrie may be a reference to the famous Swedish Bofors artilleries, the model itself resembling the Bofors Archer Artillery System. The machine is also something of a reincarnated Pacifier, deprived of the hover ability and self-defence machine guns. Besides, the Archer looks way cooler than the Pacifier.

Just the Stats[]

Valkyrie Artillery
Amphibious, Deploy (10s), Undeploy (2s)
Strategic Artillery
Cost 1500
Build Time 0:20
Health 100
Speed 50
Armour Type Weak Armour
155mm Howitzer
Indirect, Intimidate(300), Splash(100), Innaccurate(80), Pinning
Burst
Range 1000/3000
RPS 1/3
Damage 75
Suppression 100
DPS 25
Allied Nations Peacekeeping Divisions

Italics designate Paradox-Exclusive units and structures.

Infantry Attack DogPeacekeeperJavelin SoldierHeavy DefenderEngineerSpyRiflemanRiot AgentRocketeerTanyaPathfinderRocket Pathfinder
Vehicles MCVProspectorRiptide ACVMultigunner IFVArmoured Response VehiclePavlov Handler TankGuardian TankIcarus Mobile AAAHorizon Artillery TankMirage TankAthena CannonAssault StrikerStewart TankValkyrie Self-Propelled Gun
Experimental Vehicles Particle ExpellerFusion TorchtankBarkhausen ProjectorPlanck CompressorRosen Bridging TankPion Isospin ArrayHiggs MASS TankAres Mobile Solar CannonBohr Wavefunction Adjuster
Aircraft Apollo FighterVindicatorCardinal Transport CopterNightingale CarryallCryocopterLongbow LiberatorCentury Bomber
Heavy Aircraft Pulsar Drone MissileMesofortress GunshipAchilles Superiority FighterHeisenberg Assault CopterQuasar DroneFalcon Command Helicopter
Watercraft DolphinHydrofoilSwan Amphibious PlaneAssault LanderAssault DestroyerSubhunter FrigateAlert IcebreakerAircraft Carrier
Structures Construction YardPower PlantBoot CampOre RefineryArmour FacilityAirbaseStrategic Air CommandSeaportDefence BureauAeronautics ComplexExperimental WorkshopCommand HubChronosphereProton Collider
Defences BarricadeSecurity GateReductMultigunner TurretSpectrum TowerGAP TowerSingularity TowerCryo TowerGrand Collider
Protocols Allied Protocols
Surveillance Sweep/Air Recon SweepChemical MortarsSurgical StrikeAirborne AttackBlitzkrieg!Cryo SatDisinformationGPS LockTime BombChrono SwapWire-Guided Missile StrikeMicrowave BurstGOOP StrikeClockstopShrink VortexChrono Rift
Lore Units Cryo LegionnaireFuture Tank X-1Harbinger GunshipPacifier FAVGrand Cannon
Technologies Spectrum TechnologyCryotechnologyGravametricsChronotechnologyTheoretical TechnologyAutoFix "Zakmes" DroneAllied Small Arms and Equipment
Detailed Information Allied Battle TanksAllied Motor PoolAllied Air ForceAllied NavyAllied Cryo Prison KeepersAllied CharactersAllied Supranational BodiesMembers of the Allied NationsAllied Military-Industrial ComplexMilitary Organisation of the Allied NationsThe World of TomorrowAnalysis of the Allied Nations Peacekeeper Divisions
Advertisement