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Teleforce Cannon
IconChina
AKoC Teleforce Turret
Faction ChinaLogoThumb Atomic Kingdom of China
Building Type Base Defence
Function Anti Surface
Cost Unknown
Construction Time Unknown
Power Consumption Unknown
Ability Overcharge blast
Doubles attack range and damage, but turret will briefly shut down
Constructs -
Heroic Upgrade Pulse blast (Doubles ROF and attacks now stuns surviving vehicles)
Dev. Status Conceptual
Country of Origin  RoyalChinathumb China
Made by  Great Wall Duplicator Facilities
Key Features  » Gamma ray beam
 » Jade lenses
 » Banners of the Atomic Kingdom
 » Supposed lack of upgrade capability
 » Small television communicator (Malfunctioning)

Tactical Analysis[]

  • Forces at Work: The heavier cousin of the Ray Turret, the Teleforce Cannon is able to wipe the field clean of enemy attack groups in numbers, using a more powerful and focused Jade gamma ray beam. It turns tanks into slag and infantry into shadows, though each blast also means the cannon needs to recharge and cool for the next beam.
  • UNLIMITED POWER!: If the enemy proves too numerous or insanely tough the gunner can be commanded overcharge their next shot. Not only further increasing its damage but also its range. But the turret will briefly short-circuit and needs a few seconds to power up, thus knowing when to overcharge is crucial
  • Opposing Force: Also like the weaker cousin, the Teleforce Cannon are incapable of hitting aircraft, and enemy assaults en masse that can survive enough of the recharge time will eventually take the defense down, if they haven't already taken out the supporting power plants.
  • Pulse Madness: A Teleforce Cannon can be refitted to fire pulses instead of beams, increasing its rate of fire and becoming capable of disabling enemy mechanical units caught by the pulse, if they manage to survive. This upgrade is usually given to Teleforce Cannons guarding heavily contested territories.

Background[]

When you're up against three enemies that love nothing more than sending wave after wave of expendable troops to attack, the only solution is to find a way to kill a lot of enemies in as little time as possible. In World War II the Allies tried desperately to lure Soviet troops into killzones and traps to weaken them. The Nationalist armies fighting the PLA simply dug in and stubbornly fought to the end, and even beyond that. So against conscripts, clones, and nanite-built bones, you need power. And lots of it.

Enter the Teleforce Cannon. A raised platform working off the same gamma ray amplifying principles as the ray turrets, the teleforce cannon essentially fires a sheer "wall" of gamma rays at a wide swathe of land. Anything caught in the ray is either cooked or slagged, boiled by the intense gamma beams. An effective area denial weapon, the enemy will pay dearly if they try to take the cannon head-on.

Of course, that's where the problem is. The cannon needs to cool down after firing, meaning a smart enemy can either stack his attacks to wear down the turret, or just bombard with artillery and aircraft until the structure collapses, if they haven't already hit the power plants.

ChinaLogo
ChinaLogo
Atomic Kingdom of China Royal Guard

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