Type 100 Tankbuster Turret | |
Tankbuster Turrets, guarding the entrance to an Imperial base. | |
Faction | Empire of the Rising Sun |
Building Type | Base Defence |
Function | Anti Tank |
Cost | Unknown |
Construction Time | Unknown |
Power | Unknown |
Constructs | - |
Dev. Status | Partially In Game |
Tactical Analysis[]
- Unassuming appearance: At first glance, the Tankbuster Turret doesn't look like much. In fact, enemies tend to miss it entirely when it isn't firing, thanks to its camouflage system.
- You call that armour?: Armed with an upscaled plasma-cutter cannon, the Tankbuster Turret makes scrap metal out of tanks, trucks, and generally any vehicle unlucky enough to be in range.
- Tough one to crack: When not attacking, the Tankbuster Turret retreats into its underground housing, making it extremely difficult to destroy.
- Anti armour only: The Tankbuster Turret's Plasma Cutter Cannon suffers the same flaw as its man portable counterpart; it is next to harmless for infantry.
Operational History[]
Tankbuster. Ever since the induction of the Tankbuster Corps into the Imperial Army, few names have struck more fear into the hearts of tank crews than those of the wielders of plasma cutter cannons, and rightly so. Tanks melted before the gazes of their plasma cutter cannons, and even the thickest of armour plating offers little protection. The recent introduction of the Tankbuster Turret has only served to further that phobia.
The Tankbuster Turret originally arose out of a perceived gap in the Empire's defences. Variable defences were well and all, but lacked the capability to stop tanks. The only defence that could handle tanks was the Wave Force Tower, and those were space consuming, maintenance intensive systems that required huge amounts of power to operate and were not readily available to smaller Imperial outposts as a result of their prohibitively high cost and required infrastructure. With the end of the war, the Empire realised something simpler had to be found.
A multitude of proposals were sifted through, from scaled up kinetic burst gun turrets to anti tank missile armed Defender VXs. In the end however, it was the Tankbusters' proven record in destroying armour that swung the decision in favour of the Tankbuster Turret.
Field trials soon confirmed that the decision was a good one. The Tankbuster Turret's upscaled MX-76 plasma cutter cannon was no less effective against metal, and its simple design made it cheap to construct. At the same time, its hardened underground housing - inspired by the spider holes of the Tankbusters - protected it from damage, allowing the turret itself to forgo armour plating. Alas, this means that the Tankbuster Turret is rather vulnerable when firing, but this is seen to be an acceptable trade off, seeing as the Tankbuster Turret spends most of its time underground.
Buster Turret | |
Stealth | |
Turret | |
Cost | $800 |
Build Time | 0:15 |
Health | 100 |
Power | 50 |
Armour Type | Paper |
Plasma-Cutters | |
Reload(2/3s) | |
Energy | |
Range | 250 |
RPS | 1 |
Damage | 60 |
Suppression | 10 |
DPS | 60 |