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Order of the Talon (Militant Wing)
TalonLogo
The Order of the Talon's Coat of Arms.
Playstyle Quality over Quantity
Faction Colour Black
Type Paradox Faction
Dev. Status Conceptualized

"Life was filled with war and guns,
Because the kings were puppets of the scorpions.
I wish we'd all been ready."

- "I Wish We'd All Been Ready" by Christian artist Larry Norman, noted for his popularity in Australia.

The Order of the Talon, or the Talon, for short, is a new faction exclusive to Red Alert 3 Paradox designed by Open sketchbook, Ferriswheel42 and Kerensky287. Their arsenal is nearly 50 years old, but constructed from designs so intricate and complex that they are in almost pristine condition. Another feature of the faction is mobility; rather than the traditional base-building system, the Talon use a single mobile structure called a Crawler to build and maintain their entire army.

At A Glance[]

Faction Color Black.
Playstyle Small-scale armies.
Preferred Theatre of Operations Raiding.
Strengths Peerless teamwork, heavily reduced macro game, tough expansions, no tier system.
Weaknesses Long build times and production bottleneck, units useless on their own.
Intended Players DotA/MMO players.
Motives
Visual Themes

Background[]

Origins[]

Order of the Talon Diplomatic Relations
Faction Relationship
AlliedLogoThumb Allied Nations IconNeutral Neutral
ConfederateLogoThumb Confederate Revolutionaries IconNeutral Neutral
SovietLogoThumb Soviet Union IconNeutral Neutral
EmpireLogoThumb Empire of the Rising Sun IconNeutral Neutral
TalonLogoThumb Order of the Talon N/A
ChinaLogoThumb Atomic Kingdom of China IconNeutral Neutral
SyndicateLogoThumb Mediterranean Syndicate IconWar War
IconUnknown Unknown

"Gladius, Deus, Ignis."

- Motto of the Order

The Order of the Talon was formed in the early 11th Century by Pope Urban II himself. The original goal of the Order was to silence a cult in Anatolia, though after some minor encounters, a full-out battle erupted and Byzantine Emperor Alexius I was forced to send out a call for help. Their answer was the First Crusade, a war that was made to cover up the Talon's first failure. Ignoring their orders from the Pope to return to Rome, they continued their hunt for the elusive cult, a hunt that would last for nearly 800 years.

At first, the search was fueled by a desire to regain their position within the high ranks of the Holy Roman military, though over time they became obsessed with their foe, sometimes killing ruthlessly in order to gain the slightest of hints. For hundreds of years they chased their quarry down across the entire world, frequently engaging in battles against them, always one step behind their elusive leader. After Napoleon ransacked their headquarters in Spain and disconnected all their ties to the Pope, their Order became an exclusive, independent group, though as more and more of them were sent to their graves, they were forced into the practice of abducting skilled military candidates from other armies to form their officer corps.

The Great War[]

In 1914, they were the closest they ever came to meeting their foe. With many of their members having infiltrated the Austrian National Guard, they set up a meeting with a cult member wishing to defect. While the Talon interrogators began the questioning, a shot sounded through the streets of Sarajevo, and started the First World War. The Order had failed to see that the whole situation was a carefully-orchestrated trap. The world descended into a nightmare war, and the cult was at the center of it, many of their members the officers that ordered the war forward on both sides. The Order was convinced the cult was using the war as a cover for something else, and throughout the war they captured thousands of officers from both sides, men with cult connections, attempting desperately to discover their enemy's plans while becoming more and more involved in the war itself. But in the end, the Talon had failed, and never discovered the purpose of the war.

Reeling from the shock of a second failure, the Order retreated to Palestine where they set up a new headquarters. Shortly before his death, the Order's then-leader had a vision of a woman who would end the conflict with the mysterious cult once and for all. Her name was Lady Maria.

The Present[]

"The Order is like a man hanging from a cliff with one arm and without the strength to pull himself back up. He could use his other hand to hold on just a little longer, but he's busy using it to give the finger to all the bastards watching him dangle."

- Crusader Albin Canavan
Order of the Talon Minor Diplomatic Relations
Faction Relationship
ARVNLogoThumb Army of the Republic of Vietnam IconNeutral Neutral
ReserveLogoThumb Allied Reservists IconNeutral Neutral
BlueChinaLogoThumb National Revolutionary Army IconNeutral Neutral
VietcongLogoThumb Vietcong IconNeutral Neutral
RedChinaLogoThumb Communist China IconNeutral Neutral
GLALogoThumb Global Liberation Army IconWar War
IntIncLogoThumb International Inc IconNeutral Neutral
IconWar War

Since the 1920's, the Talon have changed very little, still operating with the same equipment from WWI. Though at first glance they appear to be powerful, with flaming battle tanks and connections to many major military organizations, they are only barely struggling to survive on limited resources, and constant firefights with a local group calling themselves the Global Liberation Army. Their method of inducting new members is failing, as the nations they recruit from have drifted towards atheism and godless science. Even in some of their more remote outposts, the Mediterranean Syndicate (whom the Talon despise) and their shadowy leader keep a close watch over the Order, making sure their threat to the corporation is minimized.

However, in 1948, a young girl was born into the Order who would forever change the future of the Talon, and the future of the world. As she reaches closer to her maturity, the Order of the Talon prepare their battle tanks, rekindling the ancient flames their ancestors used to overthrow the evil that plagued the Earth. Soon, the Talon will be back on the hunt.

Gameplay[]

Specialties[]

Each speciality is part of the Talon tech tree and unlocks new units and protocols. Unlike other tech-trees, Talon players are able and expected to upgrade down all the trees in time, but prioritization is important.

Each speciality is built from a separate tab in the Master Crawler.


Crusaders[]

The shield-arm of the Talon war machine, the Crusaders use plates of the valued Talon Steel, giving them large amounts of health and many ways to grab the enemies attention. They draw in enemy fire, lock enemies into combat, distract enemies, defend home bases, and lead assaults, giving their fellows more time to attack.

In addition to their regular heroic upgrades, Crusaders gain half their starting health again with each experience level gained.

A Crusader Mini-Crawler is armed with massive slabs of Talon Steel and will draw fire away from others. When fully upgraded, the Crusader speciality transforms the Mini-Crawler in the the Shield of Faith Ultimate Weapon.

Crusaders are made up of the Templar Order, whose destruction was faked in order to fold them into the Talon.

Inquisition[]

The sword-arm of the Order, the Inquisitors strike suddenly and unexpectedly from the shadows or from behind the Crusaders, purging the enemy with flame and steel. Among the tools at their disposal are damage-dealing, stealth and disguise, flanking, garrison-clearing and assassination.

In addition to their regular heroic upgrades, Inquisitors weapons do +25% starting damage with each experience level gained.

A Inquisition Mini-Crawler is armed with an increasing array of deadly weapons. When fully upgraded, the Inquisition speciality transforms the Mini-Crawler into the Firestorm Generator Ultimate Weapon.

The Inquisitors of the Talon is made up of the members of the Priests of Judas, a controversial sect with roots back to pre-Constantine gnostic sects. They seek death on the battlefield, to die as unrepentant sinners in order to battle the forces of darkness beyond death.

Evangelists[]

The metaphorical heart of the Talon soldier, the Evangelists use subtler means to sway the battle. They heal and inspire their fellows, poison and dishearten their enemies, harass enemy resource-gatherers, destroy stubborn defences, and turn your foes against themselves with hypnotism.

An Evangelist Mini-Crawler radiates a healing aura. When fully upgraded, the Evangelist speciality transforms the Mini-Crawler into the Ambiaric Cannon.

The Evangelist forces of the Talon are made up of the Soldiers of Ignatius, a militant break-off of the Jesuits which took up arms against the suppression of Catholics in China and was disowned by the Church.

Amphibiousness[]

All Talon vehicles are amphibious. When on territory they were not designed for, they move slower, have lower defences, and cannot attack, but they can cross that terrain.

Experience[]

With every rank a Talon unit gains, it gains some form of function upgrade similar to heroic upgrades for other factions. This can be new weapons, extra health bonuses, armourtype changes, or even brand new features that change or expand the unit's role.

Whenever a combat unit ranks up, it immediately gives experience relative to it's worth to all non-combat units nearby. Additionally, Inquisitor units that rank up apply this bonus to nearby Crusader units. This encourages the player to keep his forces tight-nit; the Tanks will rank up if they enable to DPS to score kills, and the support will rank up by doing their jobs around the combat units.

Units and Structures[]

"For once in my life, I have decided to speak out. At my last moments as well, which makes this sense of dread and shame only slightly more sour with humor for me. I must speak, for I have failed my brethren within the Scorpion Legion: I cannot fight any longer. My pursuers are eternally patient, and they have not left off my scent once, even with my expertise in the shadows. My pursuers are not of this earth, for they are...no, IT is something else. How else can they work together and fit together so perfectly? How else can they fight and move in unison like clockwork, the flames and the metal and the drugs and their eyes, oh, their eyes...I can handle men. I can handle men because men are mortal, men tire, men fail. I cannot handle machines."

- Note found on the wall of Police Chief Melinda Partridge's office, written shortly before the chief committed suicide via service pistol.

Crawlers[]

The Talon's entire army is built from the Master Crawler, a giant machine and literal moving castle that serve as a self contained base. Crawlers cannot gain experience on their own. They (except the Forge Crawler) can, however, be globally promoted in the respective queues of the Master Crawler up to four times, one rank at a time, each time consuming more time and money. Besides benefiting from normal veterancy bonuses and distinctive veterancy upgrades, a leveled up Crawler also upgrades all protocols it controlled to its level, i.e. level 2 protocols for veteran crawlers, level 3 for elite, level 4 for heroic. Divine Crawlers, however, do not upgrades their protocols to a fifth level. Instead, mini-crawlers will unlock the Ultimate Weapons of their specialty, while the Master Crawler starts spawning foot-mobile anti-tank guns crewed by Pawns. Do notice that the Order has no tier system: all units can be accessed without any promotion to any Crawler.

IconTalon
Master Crawler Every Talon player starts off with a Master Crawler; a giant machine part tank, part castle, part factory and part clockwork computer. When deployed, it produces Mini-Crawlers, defences, and units. The Master Crawler is armed at the start of the game, and gains more weapons and abilities as you tech up. If you lose your Master Crawler, you lose the game.
IconTalon
Temple Mini-Crawlers are produced from the Master Crawler. Each is a combination tech building and refinery, and when deployed to an ore node will produce a clockwork collector to collect ore. Mini-Crawlers are specialised (see below) to tech up, which also adds new features to the mini-crawler. The Crusader's Temple draws in enemy fire, and is heavily armoured.
IconTalon
Tribunal Mini-Crawlers are produced from the Master Crawler. Each is a combination tech building and refinery, and when deployed to an ore node will produce a clockwork collector to collect ore. Mini-Crawlers are specialised (see below) to tech up, which also adds new features to the mini-crawler. The Inquisition Tribunal is armed with a flamethrower by default.
IconTalon
Reliquary Mini-Crawlers are produced from the Master Crawler. Each is a combination tech building and refinery, and when deployed to an ore node will produce a clockwork collector to collect ore. Mini-Crawlers are specialised (see below) to tech up, which also adds new features to the mini-crawler. The Evangelist Reliquary heals those around it.
IconTalon
Forge Crawler A special case for a Crawler, the Forge Crawler does not produce anything. Instead its smiths and training personnel are responsible to keep infantry and units in top shape and full knowledge about the weaknesses of the enemy. Due to this, any Talon units that are trained while a Forge Crawler is in deployed mode will start off as veterans.

Ultimate Weapons[]

IconTalon
Shield of Faith A massive, mobile magnetic field which makes those within nearly invincible.
IconTalon
Firestorm Generator A pillar of fire smites your enemies.
IconTalon
Ambiaric Cannon A pulse of light that will disable any enemy struck by it.

Defences[]

All turrets are built as small, mobile devices. Once deployed, they cannot undeploy, and they do not gain experience.

Flame Turret icon
Flame Turret Two flamethrowers on a clockwork frame, this turret deals flame damage and also clears out garrisons. It can also switch to spraying oil on enemies instead, weakening them.
IconTalon
Machine-Gun Turret Two heavy machine-guns on a clockwork frame. Deals gun/bullet damage to ground and air targets.
IconTalon
Cannon Turret A six-pound gun on a clockwork mount. Deals burst damage to ground targets.
IconTalon
Mirror Tower A reflective mirror combined with an ambiaric generator, the Mirror Tower can blind infantry and force aircraft to crash in wide focus mode, or melt vehicles and ships in narrow focus mode.
IconTalon
Lance Turret A thermobaric lance on a heavy clockwork mount. Deals cannon/missile damage to ground and air units. Unlocks with Inquisition mini-crawler.
IconTalon
Shield Turret Forces enemies to target it, and absorbs the blows with heavy Talon Steel. Unlocks with Crusader mini-crawler.
IconTalon
Hypnosis Turret A clockwork music box and a mesmerizing visual pattern stuns, disorients and eventually turns enemy units. Unlocks with Evangelist upgrade.
IconTalon
Pom-Pom Turret

Two auocannons on a clockwork frame. Deals autocannon damage to ground and air targets.

Constants (Generic Units)[]

These units are available immediately from the Master Crawler.

Icon Hawk
Hawk A massive breed of the supposedly-extinct Galapagos Hawk, this creature can easily kill an animal or a human with its talons.
IconTPawn
Pawn A member of local military forces duped into serving the interests of the Order. They fight with an assault rifle and will go to ground to deploy a machine-gun for anti-air use if given the opportunity. Generally, they are rubbish troops, and are not effected by buffing or healing from Talon units. Pawns are not built; they spawn for free from the Master Crawler while it is deployed.
IconTFootman
Footman Regular people secretly recruited by the Order as irregulars, Footmen live their normal lives until given a call to arms. Their clockwork crossbow can punch through infantry and light vehicles, and their mace can kill infantry and battlesuits in one hit.
IconFanatic
Fanatic A crazed, robed nutjob with a heated sword, Fanatics deal energy damage to those who cross them. They can winch themselves to enemy vehicles to close the distance, and when they die they pull the cord on their bomb vest, killing any foolish enough to be nearby.
IconMAA
Man-at-Arms Soldiers of the Talon who fight in close quarters with shields and shortspears to rush enemies in cramped assault conditions, throwing garrison-clearing firebombs ahead of them to give their foes something else to think about as they approach.
IconTalon
Craftsman The Talon engineer, Craftsmen are unique in that they can repair defences, the Crawler and other structures by contact instead of having to enter the structure. They can throw garrison-clearing firebombs.
IconCBeatle
Clockroach These tiny, insect like clockwork contraptions will latch onto your vehicles and repair them. However, their spring cores will wind down after a short period of time.
IconTalon
Yeoman Cavalry Riding horses fitted with Talon-steel barding & packing clockwork crossbows, Yeomen Cavalry are the Talon's early scouts & harassers. Their Talon-steel sabres can cut through soft targets with ease, & they can also throw Jericho grenades that will debilitate enemies and cause substantial harm to harder targets struck by them.
IconTalon
Polybolos A support-squad from an obscure sect practicing group-marriage, the wives crew the repeating anti-infantry balista (which must deploy to fire) while their husbands melee in a Talon-upgraded Roman-style shield-wall.
IconTalon
Charger Assault Transport Used to carry soldiers into the heart of an enemy encampment, the Charger’s evacuation system smashes its battering-ram like prow forward, clearing the immediate area and allowing safe disembarking of troops.
IconTalon
Cuirassier Used by Talon forces to infiltrate modern society, these vehicles have a dashboard, water-cooled machine-gun and can carry two soldiers. When not moving or attacking, they appear to the enemy as a generic car prop.
IconTalon
Barracuda Similar to the Cuirassier, this light boat, with a small autocannon, appears to be a small boat prop when stationary. A dumb-fire anti-ship missile launcher allows it to harass larger ships and vehicles.

Crusaders[]

IconTalon
Knight-Errant Young members of the Templars eager to prove themselves, these soldiers are armed with high-powered rechambers of the single-shot Martini-Henry rifle, as well as pyrotechnic grenades that stun enemy units briefly. The short hops allowed by his thermobaric jets cannot clear terrain, but can shift him out of danger.
IconTalon
Chevalier Female warriors carrying morale boosting banners, Chevaliers attract enemy fire and boost the offensive powers of all Talon units around them, while using their hand mortars to suppress foes. They can also plant their banner, becoming immobile but improving the damage, armour, and health regeneration of nearby Order units.
IconTalon
Champion A soldier in a heavy suit of armour, the Champion's shield allows him to weather enemy fire with ease while he closes to use his sword. He can rapidly close the distance with his thermobaric jets, which send enemies flying on impact.
IconTalon
Templar Lord Experienced members of the Templar Order entrusted with thermobaric cannons, Templar Lords can destroy any enemy that challenges them. Their thermobaric jets allow them to escape danger, and burn those around them when they take off.
IconTalon
Dragoon Battle Armour Encased in Talon Steel, this stubby-legged walker uses a machine-gun to keep the enemies' head down before engaging with its steel claw. Any attempt to shoot over this unit will result in hitting it, and it can deploy steam canisters to prevent enemies from firing.
IconTalon
Cleric Track Armed with a 6 pounder gun doing light burst damage and thick plates of armour, the Cleric track is vital to successfully protecting friendly units. Activating its magnetic field will slow the tank to a fraction of its top speed, but increase its defences considerably while active.
IconTalon
Jager Walker Slow and heavy-set, the Jager can absorb ground-based damage like a sponge while unloading dozens of rockets against air targets. When these rockets are expended, the Jager has a very long reload time, so it has a targeted harpoon that can immobilize any target, and it can attack ground units with swipes of its arms.
IconTalon
Cataphract Land Ironclad An armoured battle station on four legs, itself nearly as large as a Crusader Crawler, the Cataphract bristles with dozens of potent weapons, is large enough to crush almost any enemy vehicle, and can take a vicious beating before falling. In addition to its regular weapons, it is a mobile, automated factory capable of producing Automatons.

Sub-Unit - Automaton : Delicately crafted clockwork war machines in the shapes of men, Automatons are difficult to damage, and use their gatling guns to great effect. Their spring core will run down eventually, limiting their combat lifetime, but once deactivated they can be collected by a Craftsman for a portion of the resources used to create them.

IconTalon
Da Vinci Tank A (barely) mobile mountain of metal, the DVT can either move omnidrirectionally on land while pounding enemy ground vehicles all-around with it's 36 light cannons, or go "hull-down" to become a versatile (but immobile) defensive support tower.
IconTalon
Lazarus Air Dreadnought A massive, armoured zeppelin, the Lazarus transports Talon units by air and rains death with its many weapons and complement of biplanes. If shot down, the unit turns into a fortress on the ground, and must be finished off, or it will eventually turn back into a zeppelin.
IconTalon
Ophan Gun Platform A round, seagoing machine with anti-air and anti-ground capabilities, the Ophan can take massive amounts of damage and uses an electromagnet to draw in enemy fire.
IconTalon
Bishop Ironclad A large ship which places itself in between your forces and the enemy to fire a broadside. You can't shoot past it; you have to look around it, which is hard because it's so big. The rows upon rows of cannons will give enemies pause, too.

Inquisitors[]

IconTalon
Priest of Judas A member of the clergy who has taken the Iscariot Vow, these gun-slingers use a pair of matched pistols to deal truly unholy amounts of gun damage. This goes well with their stealth abilities, allowing them to leap out of the shadows and engage. As they seek death in battle, they are completely willing to activate their C4 vests and take everyone around them with them.
IconTalon
Crimson Cardinal Ringleader of a cell of the Priests of Judas, Crimson Cardinals are armed with a themobaric lance; a cannon that fires a molten bolt of copper at vehicles or aircraft. He can also attach bombs to anything, friendly or enemy, which go off after a short amount of time, or when the unit is killed, and do devastating blast damage. When mortally wounded, he'll activate his themobaric bomb, spraying molten copper everywhere and destroying vehicles in the radius.
IconTalon
Hospitaller Senior Iscariot Priests, the Hospitaller uses a flamethrower and trades stealth for a degree of armour. Their flame-throwers smoke out enemies with ease from structures, and in order to increase their effectiveness, they can empty their fuel tank in a single huge burst of flame, which will kill large number of enemy units but leave the Hospitaller reloading for several seconds. On death, they explode in a massive burst of flame.
IconTalon
Hussar Trike A fast, low to the ground vehicle with a pair of light flame-throwers, the Hussar can engage multiple targets, or switch to using the flame-throwers as speed-boosting rockets.
IconTalon
Archangel Anti-Air Track A light frame mounting four flak cannons, the Archangel keeps the skies clear for other units to operate. It can disguise itself as another Talon unit, to hide the fact that this group has anti-air defense.
IconTalon
Jericho Cannon A complex network of pipes and valves centered around an enormous trumpet-like horn and attached to a tracked base, the Jericho Cannon projects sonic blasts at extremely low frequencies that literally shake apart any structure in the wave's straight-line path, while leaving infantry and vehicles unharmed. In an emergency, the Jericho can vent steam through its valves, char-broiling nearby infantry.
IconTalon
Lucifer Track A large machine mostly made up of fuel tanks, the Lucifer Track uses a thermobaric lance to destroy enemy vehicles.
IconTalon
Zealot Torpedo Boat Armed with a large explosive on the end of a spar, the Zealot runs the torpedo into enemy targets. The Zealot has just one shot, then it must activate its reload function to replace the torpedo, which immobilises it and takes a great deal of time.
IconTalon
Metatron Gunboat A light support boat with an oversized rack of rockets, the Metatron is perfect for warding off enemy fliers. By using the clockwork loader, the Metatron can exchange movement for a literally endless rain of missiles, automatically loading the empty tubes as they fire.
IconTalon
Tempest Torpedo Ram In addition to torpedo tubes, the Tempest can use a thermobaric ram to accelerate into and destroy any target.
IconTalon
Samael Assault Plane This well armoured triplane is armed with a pair of machine guns good against both air and ground targets, and can also launch a barrage of phosphorus rockets effective against light vehicles and infantry. Thanks to its large ammunition reserves, the Samael never needs to reload.

Evangelists[]

IconTalon
Alchemist These nuns are specialists in healing and repair; they can tag behind a unit and restore its hit points from a distance, or opt to get closer in order to heal faster, though leaving her more vulnerable.
IconTalon
Rogue A sneaky and quick sniper, the Rogue is also the Talon infiltrator. The composite longbow he uses allows the Rogue to snipe enemy units indirectly, such as behind buildings or walls, and he lays down spotting flares for artillery.
IconTalon
Jairus Recovery Vehicle An engineering vehicle adapted to be able to recover the hulls of heavy Talon vehicles, the Jairus can use its crane to resurrect fallen Talon units and restore them to fighting shape. Fully amphibious.
IconTalon
Sanctuary Cart Surrounded by buzzing clockwork drones, this cart can keep large numbers of units in good repair, though the Alchemist is better at rapid combat repairs. They can switch to aggressive mode as well; the cart's drones will shine bright lights onto enemy units, blinding them. Fully amphibious.
IconTalon
Calliope Track A steam-powered pipe organ mounted on a tank frame, the Calliope raises the defensive and offensive abilities of nearby friendlies with uplifting music, or dampens enemies' abilities with deep, ominous tones. Fully amphibious.
IconTalon
Wraith Mortar Track A light armoured frame mounting a phosphorous mortar, the Mortar Track provides light, fast moving AoE artillery blasts with great effect against buildings, light vehicles, and infantry. Though shorter ranged than most artillery, it can use the target flares of the Rogue to fire at extreme ranges. It can also bog down units with special shells filled with tar.
IconTalon
Emissary Track This light vehicle has been rigged with a sophisticated catapult, capable of deploying a variety of munitions. By default, launches poisonous censers at the enemy, poisoning and demoralizing anything near the point of impact. A single infantry unit can board the Emissary at a time. Secondary fire uses the catapult to launch the passenger, inflicting light damage on the infantry unit when they land and briefly stunning them.
IconTalon
Altar of Light A complex arrangement of mirrors and lenses atop of a mobile frame, the Altar of Light can stun groups of vehicles and infantry with blasts and degarrison structures all while using its equipment to spy on enemies. Fully amphibious though it needs to deploy.
IconTalon
Consecrator Track With a massive tank of crude oil and a spray nozzle, the Consecrator sprays oil onto enemy targets, lowering their defenses against flame-based weapons. Firing into water allows the Consecrator to kill infantry in the water, force subs to surface, and slow enemy ships. By reversing the nozzle, it can lay down a trail of burning fuel that damages enemies chasing it, or create a wall of burning fuel. Fully amphibious.
IconTalon
Pilate Submersible A versatile submarine armed with a pneumatic drill and deck gun. The Pilate must surface to engage surface units with its deck gun, but can use the drill to attack enemy submarines while submerged. Additionally, the Pilate can also fire off a special magnetic torpedo that causes its victim to generate a magnetic singularity, drawing nearby units in.
IconTalon
Apostle Bombard Ship This massive vessel fires huge rocket-assisted projectiles that can crush buildings flat in a single shot. The barrel of the cannon is so massive, it requires the engines to be retracted in favour of stabilizing pontoons.

Special Units[]

IconTalon
Clockwork Collector Whenever a Temple, Tribunal or Reliquary is deployed to an ore node, it will spawn an uncontrollable Clockwork Collector to harvest said ore mine. Made of Talon Steel and powered by clockwork, it's well armored but will immediately self-destruct when the mini-crawler packs up since its clockwork needs to be wound by the mini-crawler's turntable each time it unloads ore.
IconTalon
Lady Maria The Order's Commando, Lady Maria is well armored and armed with an ambiaric sword and shield, effective against all ground targets at melee range. She can activate her halo to stun enemy units in a large radius while sprinting towards them.

Assassination Target[]

IconTalon
Eden Superheavy Track The Order's assassination unit is heavily armored and well armed. Its triple ambiaric cannons deals massive AOE damage against infantry and vehicles, also have EMP effect. When ordered, the Eden can open its forge to spew flames forward continuously, gain a speed boost, the ability to crush normally uncrushable vehicles and gain credits for enemies destroyed for a while, at the cost of disabling its ambiaric cannons.

Protocols[]

Master Crawler[]

IconTalon
Prophet An armoured box containing a Talon scout is placed at a target in area to watch over the battlefield. Has a decent sight radius and good armour but is immobile and destructible. Costs money to use.
IconTalon
Knight Takes Rook A Talon infantry unit receives a trained peregrine falcon. The falcon greatly increases the soldier's sight radius and range at which stealthed units are detected.
IconTalon
Man On Fire Ignites your Pawns, damaging nearby enemies. The Pawns will eventually die but who cares, they’re expendable. As a side effect they also defrost nearby frozen units.
IconTalon
Men on the Inside Talon loyalists in the enemy ranks report to Talon command, telling them of troop locations. Reveals all garrissoned neutral buildings on the battlefield.

Temple[]

IconTalon
Dustcloud Spawns a cloud of soot dust high in the air at an area. This dust clogs airplane turbines and helicopter parts, causing aircraft damage if they linger in the cloud.
IconTalon
IconTalon
IconTalon
IconTalon
Chapel A garrisonable building is created at a marked location. Infantry can fire out and are healed while inside it. Upgrades increase size of building, number of people it can hold, health, and gives it repair drones that repair nearby vehicles.
IconTalon
IconTalon
IconTalon
IconTalon
Redeem Yourselves! Targets an area with wrecked vehicles. The near-dead pilot in each vehicle are miraculously healed by His hand, and given the opportunity to redeem themselves for their sins. They emerge as fanatics, badly wounded but ready to redeem their past sins by fighting for the Talon before passing on. They will bleed out over time, and die eventually even if not in combat. Each level increases their starting health and the area of vehicles affected.
IconTalon
Solid Smokescreen An off-map artillery strike covers the target area in a mysterious substance long known to the Order that the rest of the world calls aerogel. Although it breaks down quickly, this substance has interesting effects: chemical fields and other lingering effects are cleansed from the area, and all units - friend and foe - are heavily slowed and become more vulnerable to most types of damage. However, aerogel is also an excellent thermal insulator and units covered in the stuff are highly resistant to flame weapons.

Tribunal[]

IconTalon
IconTalon
IconTalon
IconTalon
Artillery Ambush Select an area. If an enemy unit enters that area, an artillery barrage will rain upon that area after a short delay. Note that this area will disappear after a while. Upgrades increase size of barrage.
IconTalon
IconTalon
IconTalon
IconTalon
Gear Bombardment Specialized Order artillery launch gigantic gears at the first targeted area - they roll in the direction of the second targeted area. After these gears hit the field, they roll forward for a short distance, crushing any lesser units and severely damaging big units like Apocalypse tanks. Ineffective against buildings, and unusable on water. The gears also stop prematurely if they hit something they can't crush. Upgrades increases number of gears, heats gears up for more damage, leaves trails of fire, and causes gears to explode.
IconTalon
Hellfire Drops a small bomb filled with coal dust and a powerful alchemical mixture. This does nothing, but any units firing in this cloud will set it off in a huge explosion. Enemy not stupid enough to do this? Well, artillery exists for a reason ...
IconTalon
An Unexpected Inquisition : A large shell falls from the sky, but doesn't explode. Instead, after a short time the end unscrews and a small squad of Talon infantry crawl out.

Reliquary[]

IconTalon
A Sticky Situation A Talon blimp drops sticky tar onto the battlefield. All units in the tar have severely reduced movement speed, infantry are placed in negative cover, and vehicles take more damage from flame weapons.
IconTalon
Eagle Vision Select two targets, a small steam-powered balloon manned by two Talon members with scanning equipment then floats between the targeted areas. The scanning equipment gives the balloon a fairly big sight radius and allows it to detect stealthed units within a medium distance but it can be shot down.
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Earthbound Saint Target a Talon vehicle. That vehicle becomes a martyr; it can no longer attack or use abilities, and loses health at a quick rate, but buffs units near it. Once it dies, the buff stops. A martyr cannot be repaired or cancelled; chose carefully!
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High Alert Disables packing up and manufacturing capabilities of targeted deployed Crawler and makes it completely immune to Engineers and Infiltrators.

Forge[]

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Clockroach Swarm A swarm of tiny clockwork drones is deployed into the target area, quickly healing and repairing damaged units and cleansing debuffs. However, enemy units are so disturbed (or disrupted, for non-sentients) by the drones that they are unable to fight effectively for the duration of the power.
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Healing Touch A single Talon vehicle undergoes a miraculous recovery, as if the damage it took mere moments ago never existed! Cannot be used on Crawlers
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Afterburn Select a group of enemy units. If they are currently on fire, this fire increases in intensity for a short time, and thus does more damage while burning for longer. Otherwise, no effects are seen.
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Divine Vision Select an area under the fog of war. This area is revealed and stealth detected, but to everyone, including your enemies.

Behind the Scenes[]

  • While obviously connections can be drawn between Christian Catholicism and the Order of the Talon, the original intent was not to argue over religious ideals. The story of the Talon was supposed to be one of continuous failure, but their perseverance would keep them going, even if they were headed down the wrong path. The story is meant to explore what kinds of evil can spring from hypocrisy and a jaded view of the world, which doesn't only apply in a religious context, but to individual people as well.
  • The original build system (structures constantly on the move) was abandoned when it was realized how utterly impossible that would be to code. With the announcement of CnC4's Crawler-based build system, as well as the Talon's strong connection with the Tiberium series' GDI faction, the decision was made to adapt the Crawler as the new build system... with some modifications and re-interpretations.
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TalonLogo
Order of the Talon Eternal Crusade

Paradox-Exclusive Faction.

Constants (Generic Units) HawkPawnFootmanFanaticCraftsmanClockroachCharger Assault TransportCuirassierBarracuda
Crusaders Knight-ErrantChevalierChampionTemplar LordDragoon Battle ArmourCleric TrackJager WalkerCataphract Land IroncladDa Vinci TankLazarus Air DreadnoughtOphan Gun PlatformBishop Ironclad
Inquisitors Priest of JudasCrimson CardinalHospitallerHussar TrikeArchangel Anti-Air TrackJericho CannonLucifer TrackZealot Torpedo BoatMetatron GunboatTempest Torpedo RamSamael Assault Plane
Evangelists AlchemistRogueJairus Recovery VehicleSanctuary CartCalliope TrackWraith Mortar TrackEmissary TrackAltar of LightConsecrator TrackPilate SubmersibleApostle Bombard Ship
Special Units Lady MariaEden Superheavy Track
Crawlers Master CrawlerTempleTribunalReliquaryForge Crawler
Superweapons Shield of FaithFirestorm GeneratorAmbiaric Cannon
Defences Flame TurretMachine-Gun TurretCannon TurretLance TurretShield TurretHypnosis TurretMirror TowerPom-Pom Turret
Protocols Talon Protocols
ProphetKnight Takes RookMan On FireMen on the InsideDustcloudChapelRedeem Yourselves!Solid SmokescreenArtillery AmbushGear BombardmentHellfireAn Unexpected InquisitionA Sticky SituationEagle VisionEarthbound SaintHigh AlertClockroach SwarmHealing TouchAfterburnDivine Vision
Technologies ClockworkSteam PowerTalon SteelThermal WeaponsAmbiaric ForceOrder Small Arms and Equipment
Detailed Information Hierarchy of the OrderCharacters of the OrderKingdom of HeavenDominions of the Talon


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