Riot Agent | |
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The Riot Agent | |
Faction | ![]() |
Unit Type | Infantry |
Designation | Anti Garrison/Support |
Tier | 2 |
Production Building | Boot Camp |
Secondary Ability | Switch to Flashbang/Goop grenades Stuns infantry, clears garrisons/slows down infantry and vehicles |
Cost | $400 |
Production Time | 0:06 |
Heroic Upgrade | N/A |
Dev. Status | Textured and Rigged |
"Shield your eyes and cover your ears."
- - Riot Agent
Tactical Analysis[]
- Shock and Awe: Riot Agents are armed with a wide variety of grenades. Against infantry, they use flash-bangs that stun and incapacitate, and can also force stunned infantry out of structures.
- Lockdown: For vehicles, they lock them down with GOOP canisters which bring them to a near standstill, and against buildings and defenses, they hit them with EMP grenades that disable them.
- Law Enforcement: Flash-bang grenades are not as effective as an Attack Dog's bark, cannot stun Commandos, and only affect infantry. Other than GOOP canisters, Riot Agents have no way of combating vehicles, and of course must be protected from aircraft.
- Non-Lethal Only: As volunteer police officers, the Riot Agents are unofficially not part of the Allied Peacekeepers. And thus, under the police laws, are not allowed to arm themselves with lethal weapons, a code they zealously followed even in war.
Background[]
The Riot Agent Corps is a United Kingdom-based unit that was brought into existence during the darkest days of the Third World War. As Soviet forces closed in on the British Isles, the civilian population began to panic and the threat of a complete breakdown of order became prominent. Riot Agents, equipped with grenade launchers and flash-bang grenades, were deployed to counter this threat, and within weeks the rioting had diminished to almost nothing (though a spike in police brutality incidents were noted by the media, an inevitable result of deploying military units to keep order with civilians.)
While not actually armed with any sort of weaponry that can directly cause harm, the nonlethal weaponry of Riot Agents are no less effective at dealing with enemies on the battlefield as they are at dispersing riots. Their flash-bang can incapacitate infantry with a blinding flash of light, leaving them stunned and unable to attack. While less effective than an Attack Dog's incapacitating bark, the flash-bang grenades can be fired far more often, and can be used from a greater distance. In addition, the grenades can force out occupants when used on garrisoned buildings, causing anyone hiding inside to stumble out.
Apart from their flash-bangs, Riot Agents also carry a supply of special canisters, which release a viscous pink liquid upon impact. A non-Newtonian liquid, this substance, known as GOOP (Generally Obstructive Oxidised Plastic), can rapidly immobilise any vehicles unlucky enough to be caught in it, hardening around tracks and wheels to stop targets from moving, even getting into mechanical components and weapon parts, jamming up weapons and slowing their rate of fire.
More recently, Riot Agents have also been issued with EMP munitions to use with their grenade launchers. These munitions are best used against structures, being capable of shorting out the electrical systems in a building, leaving it disabled temporarily.
Quotes[]
External Links[]
Riot Agent voice tested in Warcraft III
Just the Stats[]
Riot Agent | |
Support Infantry | |
Cost | 400 |
Build Time | 0:06 |
Health | 90 |
Speed | 50 |
Armour Type | Infantry |
Grenade Launcher | |
Indirect, Dumb-Fire | |
N/A | |
Range | 180 |
RPS | 1/2 |
Damage | N/A |
Suppression | N/A |
DPS | N/A |
Allied Nations Peacekeeping Divisions
Italics designate Paradox-Exclusive units and structures. | |
Infantry | Attack Dog • Peacekeeper • Javelin Soldier • Heavy Defender • Engineer • Spy • Rifleman • Riot Agent • Rocketeer • Tanya • Pathfinder • Rocket Pathfinder |
Vehicles | MCV • Prospector • Riptide ACV • Multigunner IFV • Armoured Response Vehicle • Pavlov Handler Tank • Guardian Tank • Icarus Mobile AAA • Horizon Artillery Tank • Mirage Tank • Athena Cannon • Assault Striker • Stewart Tank • Valkyrie Self-Propelled Gun |
Experimental Vehicles | Particle Expeller • Fusion Torchtank • Barkhausen Projector • Planck Compressor • Rosen Bridging Tank • Pion Isospin Array • Higgs MASS Tank • Ares Mobile Solar Cannon • Bohr Wavefunction Adjuster |
Aircraft | Apollo Fighter • Vindicator • Cardinal Transport Copter • Nightingale Carryall • Cryocopter • Longbow Liberator • Century Bomber |
Heavy Aircraft | Pulsar Drone Missile • Mesofortress Gunship • Achilles Superiority Fighter • Heisenberg Assault Copter • Quasar Drone • Falcon Command Helicopter |
Watercraft | Dolphin • Hydrofoil • Swan Amphibious Plane • Assault Lander • Assault Destroyer • Subhunter Frigate • Alert Icebreaker • Aircraft Carrier |
Structures | Construction Yard • Power Plant • Boot Camp • Ore Refinery • Armour Facility • Airbase • Strategic Air Command • Seaport • Defence Bureau • Aeronautics Complex • Experimental Workshop • Command Hub • Chronosphere • Proton Collider |
Defences | Barricade • Security Gate • Reduct • Multigunner Turret • Spectrum Tower • GAP Tower • Singularity Tower • Cryo Tower • Grand Collider |
Protocols | Allied Protocols Surveillance Sweep/Air Recon Sweep • Chemical Mortars • Surgical Strike • Airborne Attack • Blitzkrieg! • Cryo Sat • Disinformation • GPS Lock • Time Bomb • Chrono Swap • Wire-Guided Missile Strike • Microwave Burst • GOOP Strike • Clockstop • Shrink Vortex • Chrono Rift |
Lore Units | Cryo Legionnaire • Future Tank X-1 • Harbinger Gunship • Pacifier FAV • Grand Cannon |
Technologies | Spectrum Technology • Cryotechnology • Gravametrics • Chronotechnology • Theoretical Technology • AutoFix "Zakmes" Drone • Allied Small Arms and Equipment |
Detailed Information | Allied Battle Tanks • Allied Motor Pool • Allied Air Force • Allied Navy • Allied Cryo Prison Keepers • Allied Characters • Allied Supranational Bodies • Members of the Allied Nations • Allied Military-Industrial Complex • Military Organisation of the Allied Nations • The World of Tomorrow • Analysis of the Allied Nations Peacekeeper Divisions |