|Reducts guarding a gate along with a Cryo Tower and a Grand Collider|
|Building Type||Base Defence|
|Dev. Status||In game|
|Country of Origin||Australia|
|Produced by||Towne-Travers Technologies, Perth|
|Key Features|| » 12 gauge automatic shotgun|
» Modular electronics attachment
» Composite concrete/steel shell
» Escape hatch
» Set of playing cards (for calm days)
- Adapt to survive: Using a system adapted from that of the Multigunner Turret, the Reduct can customise itself with a large variety of add-ons which give it a range of useful support abilities.
- Puntgun: The Reduct's main weapon is a 12 gauge automatic shotgun, designed to blow approaching infantry off their feet. It's a useful weapon to have around if one doesn't have any Multigunner Turrets garrisoned with the appropriate infantry.
- Forward facing only: Do note that the Reduct has a limited 90 degree arc of fire, if a unit manages to flank it, the result is usually fatal if no other defences or units are nearby, especially since the Reduct is immobile.
- Stopgap: The Reduct is designed to be a stopgap measure; it's cheap, but apart from the aforementioned weakness, it isn't much good against anything other than infantry without add-ons.
Where the Multigunner Turret forms a key part of Allied "network" style defence grids, capable of manned or remote operation with a wide variety of specialized attachments, the Reduct is more of a codified stopgap measure. Consisting of a reinforced concrete shell with composite steel plating inside and out to reduce fragmenting and spalling, the Reduct was designed with maximum survivability during intense combat in mind. Armed with a high powered, fully automatic belt fed shotgun on a recoil absorbing rail (referred to by troops as a "punt gun" after the oversized fowling gun) a Reduct can lay down an almost absurd amount of suppressive firepower out of its firing slit.
The Reduct concept began life as the pillboxes used extensively by Allied forces to fortify positions against Soviet attack, and the modern design shares many of its ancestor's features, including its sunken profile, narrow firing slits, and hexagonal shape. Unlike the pillbox, however, the Reduct has sacrificed a 360 degree firing arc in exchange for a much more accessible rear hatch, which makes escaping a compromised bunker much easier, especially under fire. Great care must be taken to ensure a Reduct position is not flanked, as it will be unable to retaliate and the enemy can attack its weaker bunker door.
While the Reduct was first being designed, it was noted that they would make an excellent bunker for field electronics such as radios, radar, and decryption devices. A robust modular slot, based on Multigunner turret technology but highly simplified, was incorporated into the top of the design. A call was put out to various contractors to design attachments, which created a large variety of modular weapons and utilities that could be employed.
Just the StatsEdit
|Scattergun(5), Drops Off, Arc(180 front)|