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T-64 Hammer Main Battle Tank
IconSovietHammer
Three Hammer Tanks in-game
A trio of Hammer Tanks.
Faction SovietLogoThumb Soviet Union
Unit Type Main Battle Tank
Designation Anti-Ground
Prerequisites Unknown
Production Building Tank Factory
Secondary Ability Switch Leech Beam/Main Cannon
AbilitySovietHammer AbilitySovietHammer2
Absorbs enemy armour and weapon/Anti-Ground
Cost $1000
Production Time 0:10
Heroic Upgrade 140mm kinetic kill gun (range boost, increases leach beams damage)
Dev. Status RA3 Original Unit
Country of Origin  RussianSFSRthumb Russian SFSR
Manufactured at  Arkhangelsk Tank Plant
Key Features  » 85mm Autoloading cannon
 » "TS1 Tsarsky" Leech-beam
 » One-size-fits-all auxiliary weapons port
 » Integral steel-cavity armour plating
 » Air-cooled ammo storage

"Who's looking for a good pounding?"

- Hammer Tank

Tactical Analysis

  • Ready for Battle: The Hammer is a true main battle tank. Hammer crews are well-protected from small arms and light cannon fire while they lay waste to enemy vehicles. Hammer Tanks offer a fine balance of power and speed for a low cost, now that the Soviets have streamlined their production.
  • Pound for pound: The Hammer's 85mm cannon cannot effectively target smaller enemies such as infantry and is of course unable to target aircraft at all. This means that anti-armour infantry and aircraft pose a real threat to Hammer Tanks, which is why most commanders use them together with support units such as Sickles and Bullfrogs. The Sickle, in particular, naturally complements the Hammer Tank.
  • Adaptable: The Leech-Beam gives the Hammer a degree of flexibility not found in other main battle tanks. While it of course takes longer to dispatch enemy vehicles than the main cannon, deliberate use of the Leech-Beam can cause the Hammer to gain anti-infantry or anti-aircraft capabilities it normally lacks. Additionally, the ability to regenerate hull strength while in combat has allowed well-trained Soviet Hammer divisions to defeat much larger forces, simply by retreating behind a the main battle line to use the beam's significant range while unharmed vehicles draw fire instead. The practice of shuffling damaged tanks into and out of the line of fire has become known as the "Battle Barynya", with some divisions going so far as to compose lyrics for the dance, most of them unsuitable for print.
  • Ready to Crush: Although the Hammer's main gun is normally ill-suited against infantry, the tank is sufficiently fast and heavy enough to simply roll over smaller threats. As this is a rather gruesome mode of defense, rumours that many Hammer crews relish in this particular tactic are unlikely to be true.

WWIII Operational History

In a lonely corner of the sprawling Arkhangelsk Tank Plant sits Building 19, a large gray monolith whose only notable feature is a pair of oversized hangar-style doors emblazoned with the building's number. Perhaps it is fitting that the backbone of the Soviet armoured corps, the so-called Hammer Main Battle Tank, would be built in such an austere setting to roll out of it and other factories; both conventional and battlefield based. The Hammer Tank is truly a utilitarian weapon built to adapt well to unpredictable battlefield conditions; and to the Soviet military and the nation's people, it is not a weapon at all, but a tool, as its name suggests.

HammerTankArtwork

Artwork of the Hammer Tank

The Hammer's outward appearance is unmistakably Soviet. The blocky hard-angled chassis, the aggressive exposed treads, and the bulky cockpit are reminiscent of earlier Soviet battle tanks. However, the offset cannon and the unusual-looking protuberance in the front of the vehicle do set it apart from earlier models. The Hammer's heavy armour plating protects its crew from all but the heaviest concussive impacts. At the same time, its standard 85mm autoloading cannon is a proven anti-vehicle weapon, offering excellent rates of fire and lower chances of ammunition accidents. One might expect the turret to spin wildly each time the cannon fires, but a complex recoil-management-and-stabilization system redirects the kick of the gun and keeps the gunner on target through multiple shots. Surprisingly, this technology was "off-the-shelf", being based heavily on the stabilization system used to keep Sickles and Terror Drones upright, modified to handle the explosive force of firing the cannon. Had a solution not been readily available, however, the design team would have created one from scratch, because the offset of the cannon was a critical part of the Hammer tank's most astounding innovation.

Like many discoveries throughout the annals of scientific history, the invention of the TS1 "Tsarsky" Leech-Beam was purely accidental. Arkhangelsk scientists researching magnetic harpoon technology for the Apocalypse project were surprised to find that concentrating the magnetic beam and increasing the frequency allowed the device to literally rip metal objects apart (a discovery which nearly caused the collapse of Building 19). The resulting weapon granted two significant boons to the already-impressive Hammer. First, by re-calibrating the magnetic field, segments of shorn vehicular debris could be melded to weak sections of the Hammer's armour, effectively regenerating hull strength in the midst of a battle while the beam was active. Second, by increasing the amplitude at the time of the vehicle's destruction, entire weapons could be incised from the enemy with little to no damage to the weapon itself. Using advancements in Soviet mass production capabilities, Soviet engineers devised a multifunctional weapon interface mounted on the left side of the turret, allowing nearly any weapon to be re-attached. Given its ability to simply steal the armaments of nearly any armed vehicle while patching up any damage sustained in battle, the sheer versatility of the Hammer eclipses that of nearly any other unit in the Soviet arsenal.

Even with such an advanced weapon system, the Hammer Tank's image is not nearly as glamorized as that of other Soviet weapon systems, such as its larger sibling the Apocalypse. Regardless, the workers in Building 19 take great pride in their creations. They must realize that the Hammer Tank represents the core of Soviet military strength, and their calm determination and commitment shows in the final product, for which every Hammer crew is thankful. So say the official sources, which have made no comments on accusations that some Hammer crews have increasingly shown thug-like, callous behavior in the field, perhaps as a result of wielding such a powerful device on the frontlines of their Motherland's many battlefields.

Post-War Operational History

Almost the entire stock of 85mm ammunition meant for Hammer Tanks has been expended in the war, and Soviet industry is in need of more. Hammer Tanks have instead been forced to take ammunition from the stock of the Rhino tanks. While both cannons are 85mm, in a stunning example of the lack of Soviet industrial oversight, the two shells are slightly different due to differing loading mechanism and the Hammer's higher velocity for its shell. Though it has no problem with blowing up enemy tanks, muzzle velocity is slower and thus has less hitting power at longer ranges.

Field tests of the new vacuum-operated 140mm kinetic kill gun, which uses a vacuum effect to launch a projectile down a frictionless channel towards enemy forces at very high velocities, resumed after reviewing data from the initial disastrous experiments. These kinetic kill guns promise longer ranges and more effective armour penetration at a slight cost of rate of fire, and have been designed to effectively shatter enemy armour, making them more vulnerable after impact to the pulling force of the Leech Beam. The initial production run of weapons are slowly being retrofitted onto select vehicles for field trials.

Just the Stats

T-64 Hammer Tank
Cover Projector
Main Battle Tank
Cost 1000
Build Time 0:10
Health 150
Speed 60
Armour Type Heavy Armour
125mm Cannon
Drop Off
Cannon
Range 350
RPS 1/2
Damage 50
Suppression 25
DPS 25
Leech Beam
Vampire(100%), Vehicles Only
Energy
Range 450
RPS 1
Damage 15
Suppression 0
DPS 15
SovietLogo
SovietLogo
Soviet Union Red Army

Italics designate Paradox-Exclusive units and structures.

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