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Republic of China (Blue China)
BlueChinaLogo
The Republic of China Logo
Playstyle Defensive Fighting Position
Faction Colour Sky Blue
Type Paradox Minor-Faction
Dev. Status Conceptual

"Eight hundred heroic hearts beat as one, undaunted before the thousands of foes.
With mighty attack and stalwart resolve, arise, comrades, arise!
Answer the call to arms, follow the path of eight hundred heroes.
China is not dead. China will not die."

- "800 Heroes Song", written in commemoration of the defence of Shanghai against Communist attack.

The Blue Chinese, or the National Revolutionary Army, are a minor faction in the background of Paradox. They will be encountered in a single player mission, and their units and equipment may be found in skirmish maps.

Background[]

"Throw your soldiers into positions whence there is no escape, and they will prefer death to flight."

- Sun Tzu
National Revolutionary Army Diplomatic Relations
Faction Relationship
AlliedLogoThumb Allied Nations IconAlliance Alliance
ConfederateLogoThumb Confederate Revolutionaries IconNeutral Neutral
SovietLogoThumb Soviet Union IconHostile Hostile
EmpireLogoThumb Empire of the Rising Sun IconHostile Hostile
TalonLogoThumb Order of the Talon IconUnknown Unknown
ChinaLogoThumb Atomic Kingdom of China IconWar War
SyndicateLogoThumb Mediterranean Syndicate IconHostile Hostile
IconUnknown Unknown

To Topple a Dynasty[]

The once-revered Qing dynasty in its last years began to show telltale signs of decline. A dynasty utterly resistant to the thought of opening up to foreign traders and promoting international trade, the Qings sheltered themselves from the outside world, under the reason of being contented with their own resources. But this still did not stop powers such as the Britain and Portugal, who weren't fine with their own unlike them. Facing two defeats over the opium wars and failing to stop the formation of Western ports, the dynasty's cracks were slowly exposed by uprisings such as Taiping, Nian, and Pingnan Guo where their Eight Banners had to rely on local Han soldiers due to their incompetence. Worse, even the Guangxu Emperor's attempt at modernization ended in failure, as a conservative coup led by Empress Dowager Cixi deposed her own puppet emperor and put him under house arrest.

Her rule became infamous to Chinese history using her power to accumulate vast quantities of wealth, driving China into near-bankruptcy. Anti-modernization and xenophobic attitudes held much sway over the court itself, as she kept Western demands for further trade concessions at arm's length and even threw her support with anti-foreign bands, letting them loose against Christian missionaries in what is now known as the Boxer Rebellion, prompting a Western intervention in Beijing and further expansion of their territory.

After Cixi's death in 1908, her nephew Puyi was proclaimed emperor at the young age of 3. However, as he grew up, it was clear that his royal upbringing was hardly conducive to the raising of a well-balanced child; when he discovered his absolute power he had over his own eunuchs, he had them frequently flogged for the most minute of transgressions. But even if that power went to his pre-pubescent head, it would inevitably not last long as the past, smaller uprisings gave rise to the Tongmenghui, a secret society that is also a merger of smaller revolutionary groups responsible for such uprisings. When further anti-Qing sentiment spread due to the dynasty's own mishandling of local railways, they launched the following Wuchuang Uprising that eventually forced the loyalists to make negotiations with the rebels after the decisive Battle of Yangxia. The negotiations led to Puyi having to abdicate from his throne, and the formation of a provisional government led by Sun Yat-sen (deemed hero of the Xinhai/Double Ten Revolution, named so because the uprising occurred on October 10), Li Yuanhong and Huang Xing.

The Three M's []

Entrenchment Campaign[]

Warlord Kings[]

With China now left to nothing but radioactive wastes and monsters so did the people turn into monsters. Many Blue Chinese commanders and their bases survived the atomic exchange thanks to the naturally fortified nature of their military infrastructure only to see the true cost of war. Distraught some lost hope but others were more vicious, seeing this as a chance to carve their names into the echos of history turned their military divisions into their own personal kingdoms. Nationalist troops scour the wasteland for resources and people for their new lords who sit upon thrones of scrap, gold and concrete. These fiefdoms are but shadows of what was once the glorious NRA, made from suffering of the peasantry and the loyalty of their men they represent one of the worst traits of humanity exemplified: greed.

However Blue China is not entirely forgotten by the outside world. Allied Reservists from India have made contact with several of the warlords who still pay some lip service to their western friends. Allied reports say the Reservists are there to assist the recontruction of Blue china. Sending over food, medical supplies and humanitarian aid in planes and helicopters but there is more going on here than just helping lost friends.

National Revolutionary Army Minor Diplomatic Relations
Faction Relationship
ARVNLogoThumb Army of the Republic of Vietnam IconNeutral Neutral
ReserveLogoThumb Allied Reservists IconAlliance Alliance
BlueChinaLogoThumb National Revolutionary Army N/A
VietcongLogoThumb Vietcong IconHostile Hostile
RedChinaLogoThumb Communist China IconWar War
GLALogoThumb Global Liberation Army IconNeutral Neutral
IntIncLogoThumb International Inc IconNeutral Neutral
IconUnknown Unknown

Army[]

"I write this as the last testament of the KMT in the Eastern Zone of the Endless Trenches. The atomic fires have consumed the commander, and both the communists and my fellow nationalists have all died. I stare into a barren wasteland barely changed after the fire, and level my pistol to my head, and dream of the family I never had."

- Pvt. Bang Li, found carved onto a KMT Mastiff. Pvt. Li's body was not found.

Units[]

IconBlueChina
Nationalist Nationalists are equipped with semi-automatic carbines good against infantry, as well as anti-personnel mines, which they can place down to create a minefield.
IconBlueChina
National Garrison Armed with anti-tank rifles and entrenching equipment, National Garrison forces can set up bunkers for themselves and 3 other infantry.
IconBlueChina
National Protector Armed with WW2 SAM launchers to protect the skies, National Protector can set up an early warning system that detects and marks incoming enemies.
IconBlueChina
Whippet Half-Track An infantry transport armed with a machine gun that can fend off infantry or helicopters, the Whippet also projects a healing radius when still and can tow Nationalist artillery pieces.
IconBlueChina
Beagle Miner The Nationalist answer to their ore gathering problems. A retrofitted Beagle with a hopper for collecting ore and a 30mm repeating gun to ward off Red Chinese attacks. Although well armed and armored for a miner it is incredibly slow when loaded and takes a longer time than most other miners to return to base.
IconBlueChina
Minzu Heavy Tank With the WW2 era mastiff entirely inadequate in the face of the more modern Battlemaster, the revamped Mastiff "Minzu" Heavy Tank was designed to serve as its replacement, packing a powerful 140mm gun exceeding the Guardian's in sheer firepower as well as a pintle-mounted grenade machine gun to clear out garrisons, while entrenchment tools can create defensive positions for itself.
IconBlueChina
Barker Tank Destroyer A superlative upgrade to the Bulldog that was felt to simply lack the firepower demanded of them, the Barker Tank Destroyer fits a lethal 170mm cannon that like its much larger brother, is able to be fed in a fire frenzy until its ammo supplies run dry and its loader collapse from exhaustion, but this cannon makes the main gun of the modern bulldog look like a child's toy.
IconBlueChina
Retriever Mortar Tank A Retriever APC with a 75mm mortar, this vehicle does little damage and is quite inaccurate but fires very quickly; a battery of Mortar Tanks can saturate an area with a constant rain of shells. Toe-popper shells, which scatter tiny mines over a wide area, are also useful, since they can immobilize an infantryman and slow down vehicles, causing an attack to stutter and fail.
IconBlueChina
Vickers Machine Gun A multi-crew heavy machine gun on a wheeled base, the Vickers must deploy to fire, but can put out a hail of bullets that easily suppress infantry and can even hamper enemy vehicles by shattering their vision blocks and filling their interiors with spalling. They can also destroy aircraft.
IconBlueChina
17 Pound Gun A simple direct-fire gun on a wheeled base, once deployed the 17 Pound Gun is capable of rapidly engaging and destroying a wide variety of ground targets. Their low cost means you can field two for every armoured vehicle on the field, which compensates for their lack of mobility.
IconBlueChina
Silkworm Missile Post These missile launcher posts are excellent for bombarding advancing enemy forces; unlike other strategic artillery, the missile can track targets, improving accuracy significantly. Once above the target, the missile explodes, releasing a cluster of high explosive bomblets that can shred attacking soldiers and armour. Unfortunately, they suffer from a slow rate of fire.
IconBlueChina
Dire Wolf Fortress Tank The Dire Wolf Fortress Tank is designed to be driven into a position and then be forgotten about because that position is now defended, the yin to the Overlords yang. Armed with twin 203mm howitzers able to be used as either direct fire or indirect fire and three sets of quad Vickers machine guns, the Dire Wolf can permanently bury itself, whereupon a number of infantry can garrison inside of it.
IconBlueChina
Shih Tzu CPV Repurposed Allied field command Retrievers, these mobile strongpoints are equipped with a slew of radio equipment and radar extending antenna arrays for long distance communications and sector control. Along with this is the Shih Tzu's ability to hunker down and deploy extra fortification armor and a roof mounted vickers to fully secure the area. Can only be called down by protocol.

Watercraft[]

IconBlueChina
Monitor While depleted in number, some of the old Monitors of the Blue Chinese navy continue to serve the NRA cause. Patrolling the coastlines and bombarding coastal forces with their borrowed 105mm gun.

Structures[]

IconBlueChina
Command Bunker Holdovers from the war stockpiled with war material, these bunkers house Nationalist survivors. If they are captured, the stash of vehicles and personnel can be put to good use.
IconBlueChina
Supply Bunker Based on loaned templates and Allied construction kits, these modified refineries are heavily reinforced with the best concrete Blue China could provide. Thanks to their defensive mindedness these Supply Bunker Refineries can be garrisoned by an infantry squad to provide extra protection to harvesting operations.
IconBlueChina
Consulate District A miniature palace built upon the remains of an old helipad. This structure gives the Blue Chinese a steady income from foreign interests along with several upgrade chains depending on what faction the Nationalists align with.
IconBlueChina
Emplacement Even in the long blasted wastelands of China, many within the National Revolutionary Army still know by heart how to dig and construct Emplacement Bunkers. This open topped bunker is large enough to facilitate the entry of a single vehicle or weapon team, granting access to better stocks of ammo and being fortified.
IconBlueChina
Munitions Pillbox Scattered all throughout Blue China are many thousands of Allied template based pillboxes loaded with old and stagnant supplies and ammo. Any Blue Chinese infantryman worth his weight in water knows that garrisoning these means access to old canned foods, munitions and a safe place to return fire should they be under attack by the horrors of the wasteland.
IconBlueChina
Radar Signal Bunker Many of the old outskirt radar installations are still somewhat operational within the ruined countryside of China. These few that belonged to the NRA were heavily fortified to repel any attack, so long as if they could see it coming. Now these old radar bunkers serve their new feudal overlords to provide coms and tactical data of the hellish landscape.

Consulate Relation Choices[]

IconBlueChina
Warlords Working together with other Warlords, and the (in)famous technologies the Blue Chinese developed, grants a medium income trickle and ghoulish upgrades, turning what little living into servile walking corpses, and soldiers brought back by sciences, using the dead to fight for them. Breaking and grinding down their foes who dare to attack them before sending in the Vanguards to clean up.
IconBlueChina
Allied Nations The Allies still see the Blue Chinese as a vector point for operations in the Chinese Wasteland. Though their forces and support are there on the books for humanitarian aid, one can’t deny the fact that some Reservist forces have tried acquiring Blue Chinese technology. The Allies are willing to give heavy supplies and Reservist forces to Blue Chinese warlords that ask.
IconBlueChina
Confederate Revolutionaries The Confederates are a bit busy with their own Revolution but are willing to lend a hand to the Blue Chinese in their fight against communism. If you want to make your vehicles the best while striking at your foes with underhanded tactics, go for the Confederates
IconBlueChina
Mediterranean Syndicate In exchange for stolen blood diamonds, Jade, and whatever riches they have recovered, the Syndicate is willing sell warlords worn out weaponry, defective equipment, and even mercenary services. The warlords know they are pretty much getting robbed but beggars can’t be choosy in the wasteland.
IconBlueChina
International Inc One battlefield is quite like another and the II is happy to profit off it.
IconBlueChina
Cult of the Black Hand The Cult sees the wastelands of China as perfect recruiting ground, and are willing to offer their services in return for converts and certain materials. Cult support includes their knowledge of drugs and chemical weaponry, though be warned that such gifts come at a price.

Vanguard Reinforcements[]

These forces can be called upon during Minor Faction Deathmatch if you choose Warlords Support at Consulate District. Vanguards are the greatest soldiers of China, whether before or after the war, brought back to life to serve as a Warlord's guards, mouthpiece, and enforcers in battle, since the dead ask for nothing. Acting as a strong, yet small strike force brought in to help their defense force make some breakthrough.

IconBlueChina
National Guardians Vengeful remnants of the NRA super-soldiers that roams the waste. These soldiers have undergone augmentations that allow them to carry and fire a Vicker in each hand with ease, reducing infantry and aircraft to dust. And can also overclock their systems, doubling their ROF but reducing them to a crawl and damaging their body.
IconBlueChina
Unfallen Formed from the Blues necro-science. The Unfallen are heavy shock troops made from fallen Vanguards with a 105mm cannon replacing an arm. These soldiers, though slow, excels in both attack and defending, capable of reducing any vehicles into scraps. And if facing heavy fire can deploy a shield, that replaced their other arm, to reduce incoming damage and make them immune to getting crushed but slows them down
IconBlueChina
Crossbow Helicopter Though many were destroyed in the nuclear exchange. There are still surviving Chinese Longbows, called Crossbows, still in use by the Warlords Vanguards, though their pilots are basically living corpses bolted to the cockpit. Armed with a pair of Vickers these helicopters patrol a Warlords domain, shooting down enemies, and can also drop a high-explosive bomb directly below them.
IconBlueChina
Hawker Jingwei Modified to fight against the Red Chinese airorce, and later on the North Korean red eagles, by directly linking the pilot's brain to the controls. The Hawker Jingwei is significantly more armored compared to the Confederates or Reservist, but slower as a result, capable of shredding apart aircraft with a barrage of six fifty caliber machine guns, before landing on the ground to reload and repair.
IconBlueChina
Bluejay Gunship Built as the ultimate defense gunship, and a counter to the Reds Overlords. The Bluejay Gunship is a flying tank, and a symbol of power, capable of ripping apart ground forces with its 105mm cannon and dual 75mm mortars. Alternatively, the Bluejay can switch to its PA system to encourage and empower its ground forces.

Indian Reservist Reinforcements[]

These forces can be called upon during Minor Faction Deathmatch if you choose Allied Support at Consulate District. Indian Reservists act as a highly-mobile, highly-numbered strike-force brought in to help the entrenched and undermanned NRA make some breakthrough.

IconBlueChina
Indian Defender Armed with assault rifles and anti-tank grenades, Indian Defenders stand ready to attack the enemies of democracy throughout Asia. While not extraordinary on their own, coming from the most populous nation on Earth means there are many of them.
IconBlueChina
DUKW This truck is unarmed, but can carry up to twelve Indian Defenders, Nationalists, and National Garrisons you'll get across water and through enemy fire.
IconBlueChina
Crocodile Hovertank This speedy and amphibious hovertank makes for a good flanker, but a lack of armour and light armament of two autocannons means it won't last in a straight fight. The Crocodile's secondary is a speed boost that will rip it across the battlefield!
IconBlueChina
Cutlass Ramjet The Indians don't have many VTOL aircraft, so they make do with this, which can swat enemy bogies easily enough, but has to leave the battlefield to repair and rearm.
IconBlueChina
Shortbow Helicopter A cheaply manufactured version of the Longbow Mk. 1, the Indian Shortbow is relatively weak, but comes in large numbers, and is effective against tanks with its missile pods. It can make an emergency landing to avoid anti-air fire and conduct repairs.

Deathmatch Protocols[]

Due to their myriad of support, the Blue Chinese have a total of ninteen protocols, three per support branch plus one that is available to every branch.

Default[]

IconBlueChina
Defense Expansion Call in a Shih Tzu CPV

Warlords[]

IconBlueChina
Gas Attack Off screen artillery launch several mustard gas shells at the targeted area, damaging infantry and stunning tanks.
IconBlueChina
Duty That Transcends Death Select a group of dead bodies. These bodies are reanimated as National Garrison for your use.
IconBlueChina
Dig In All Nationalist units in a radius will hunker down, reducing damage and gaining regeneration but become immobile for a duration.

Allied[]

IconAllied
Rascal Strike Call in a pair of Rascals, who will strafe the targeted area, shooting down any enemy in range.
IconAllied
Cry Some More Call in a B-15 Bomber to carpet bomb an area with tear gas. Debuffing enemies inside.
IconAllied
Absolute Zero Call in a B-15 Bomber to drop a cryo bomb over target, freezing enemy ground units hit for a few seconds.

Confederate[]

IconRebs
Ambush Spawn a National Garrison bunker holding 2 Nationalists and 2 National Garrison at the targeted area.
IconRebs
Hawk Intercept Three specially modified Hawkers are called in to interdict enemy aircraft.
IconRebs
Earthquake Call in a B-15 Bomber to drop a bomb that causes a large tremor. Dealing heavy damage to vehicles and stunning vehicles, structures, and infantry struck.

Syndicate[]

IconSyndicate
Contracted Ressurection Select a group of dead bodies. These bodies are reanimated as Perseus Battlesuits for your use.
IconSyndicate
Cheap Drugs Targeted friendly units gain a 50% increase in speed and rate of fire and reduces damage taken by 50%. But takes heavy damage, possibly killing them, when effect ends.
IconSyndicate
Fog Rolling In The Syndicate use their weather control to create a blanket of fog to cover a part of the battlefield. While it will eventually disperse, units in it are concealed from view.

International Inc[]

IconIntInc
Bunker Drop A Huntsman deploys a Guard Bunker at a location where need it most
IconIntInc
Camerabolt A Jammerbolt modified for recon duty flies between two defined points, revealing anything on the path they cross.
IconIntInc
ERA Protection A tank or similar vehicle is equipped newly developed explosive reactive armour giving it improved protection against attack and damaging nearby infantry. The armour will eventually be depleted by attacks.

Black Hand[]

IconCult
Gas in the Tank An enemy vehicle has been rigged to explode, damaging it and also releasing rage inducing gas
IconCult
Gas Mines A patch of mines is placed but instead of exploding they release sleep inducing gasses, slowing whoever sets them off
IconCult
Psycho Syrum A selected unit is dosed with a cocktail of drugs that increases their combat ability, gaining a boost in speed, rof, and damage. However the unit also becomes uncontrollable and will attack anyone nearby. You can choose one of your own units, or one of your enemy’s.
BlueChinaLogo
BlueChinaLogo
National Revolutionary Army

Paradox-Exclusive Mini-Faction.

Infantry NationalistNational GarrisonNational Protector
Vehicles Whippet Half-TrackMinzu Heavy TankBarker Tank DestroyerRetriever Mortar Tank
Fire Support Vickers Machine Gun17 Pound GunSilkworm Missile PostDire Wolf Fortress TankShih Tzu CPV
Structures Command BunkerSupply BunkerConsulate DistrictRadar Signal BunkerEmplacementMunitions Pillbox
Special Units Monitor
Indian Reservists Reinforcements Indian DefenderDUKWCrocodile HovertankCutlass RamjetShortbow Helicopter
Praetorians Reinforcements National GuardiansUnfallenCrossbow HelicopterHawker JingweiBluejay Gunship
Detailed Information Chinese Civil WarBlue Chinese CharactersConsulate District UpgradesConsulate District Upgrades Visuals


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