It's been a long time so I think we should revisit it.
What should be the gimmick for the Cult Radio Station and/or Smuggler Compound?
I think it was said before but I had forgotten, and the thread where it is is rather large.
I'm open for anything but to recap, to avoid overlap with other minor factions.
ARVN: MACV Compound where kills are used to call in protocols/reinforcements
Vietcong: Split between either supporting the Vietcong, making their conventional units stronger or the NVA, letting them spam reinforcements
Reservist: An airfield that basically works like Strategy Center from C&C Generals
II: Basically give boring, if useful, upgrades
GLA: Black market where you can get a total of eighteen upgrades but can only choose six
Blue China: Consulate district where the Blue can gain a myriad of reinforcements and upgrades
Red China: Use the Hellpit to choose between spamming loads of units to aggressively charge or making a smaller, but tougher, mechanized force