I must say, the Huntsman as a concept is a neat idea born of trying to figure out a way of trying to repurpose the idea of the Multigunner Copter in a new way:
But it runs into a problem that it would appear that not many have thought about...Should Minor Factions be able to construct defenses? Now, that might seem like an odd question to ask...But let me explain. Being able to construct defenses is a powerful thing in a RTS, it allows you to set the pace of a battle while also freeing up assets that would normally either have to be out on patrol or defending an area from assault. Not to mention acting as an Early Warning system to enemy incursions and sneak attacks.
Now International Inc is currently unique in that they can construct a Unit that's able to construct Defenses on Site, the problem with that...Especially when Minor Faction Deathmatch is involved, is the fact that other Minors have to make do with Pre-Placed Defenses that can't ever be replaced should they go down. Trust me...I checked, since that's how I discovered that both the ARVN and VIetcong were supposed to get Expansion Vehicles that would allow them to construct the Ore Refineries they need to rely on in MFD.
Nonetheless, this leaves quite the Power Imbalance when it comes to II in MFD, as I'm sure you can imagine. You see, when me and Metal were designing the possible Defenses for the various Minor Faction they were designed to try and fit both within the Balance of the already designed Rosters of the Minor Factions while fitting their Lore as decently close as we could for the ideas. But one important thing we designed them for...Was based on the idea of Minor Faction Deathmatch and the apparent fact that Defenses aren't replaceable in gameplay, with them being posted around the various Maps as a way of...Drawing Lines the Sand and helping minimize early game rushing to prevent Snowballing, as was the case with earlier experiments in Minor Faction Gameplay which relied on a system of capturable Flags in which resource income & technology are linked to.
So what do you think should be done? Personally I must admit...It does feel like a sort of waste for the ARVN & Vietcong Defenses to not be buildable in any capacity, not even outside of Minor Faction Deathmatch. I could definitely see the uses of both designs for even the Major Factions, given they could fill in gaps in factions Defense Rosters.
But I'd definitely love to hear all of your thoughts on the matter.